GTA 6 guides
Long-form guides written and kept up to date by the VICEVERSA newsroom. Each one gathers what Rockstar and Take-Two have officially confirmed about Grand Theft Auto VI, explains it in plain language and links to the original sources — so you don't have to piece it together from dozens of posts.
- GTA 6: everything confirmed so far — release date, platforms, story and gameplay
The complete, sourced summary of Grand Theft Auto VI: when it launches, where you can play it, what it costs, who Jason and Lucia are, what Leonida looks like and how the game has changed.
Read the guide → - GTA 6 editions and prices: Standard vs Ultimate, the $399 collector's box and which one to buy
What each GTA VI edition costs, what the pre-order bonus includes, why the boxed copy has no disc, what comes in the Goodtime State collection and how to decide what to buy.
Read the guide → - GTA 6 characters: who Jason and Lucia are, how their relationship works and the full supporting cast
Everything Rockstar has revealed about GTA VI's two protagonists, the choice between lovers and partners in crime, character switching and the six supporting characters revealed so far.
Read the guide → - GTA 6 map guide: the six regions of Leonida and the real Florida places behind them
A region-by-region tour of Leonida — Vice City, the Leonida Keys, Grassrivers, Port Gellhorn, Ambrosia and Mount Kalaga — with their real-world inspirations and what each one means for gameplay.
Read the guide → - GTA 6 wanted system explained: witnesses, Heat, the criminal profile and how to lose the police
How police work in GTA VI according to Rockstar: crimes need witnesses, the minimap no longer shows cops, your clothes and car can be identified, and a criminal profile shapes how Leonida reacts to you.
Read the guide → - Living in Leonida: how money, robberies, cars, gyms and hideouts work in GTA 6
The day-to-day systems of GTA VI explained from Rockstar's own descriptions: cash versus bank, store robberies, stealing and registering cars, fitness and food, the phone and chapter-based hideouts.
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